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Puppet combo games to play
Puppet combo games to play







  1. PUPPET COMBO GAMES TO PLAY MOVIE
  2. PUPPET COMBO GAMES TO PLAY SERIAL

And that ending) and a huge fan of Prince of Darkness, which I consider John Carpenter’s masterpiece (and that’s really saying something for the guy who made Halloween, the Thing and Big Trouble in Little China)īut I can enjoy almost all horror on some level. Also love George Romero’s Martin (I’m not generally a vampire fan, but the realistic spin and masterful direction make it irresistible.

PUPPET COMBO GAMES TO PLAY MOVIE

Definitely spoke to me the most in terms of what a scary slasher movie is. Glad you asked this one, always fun to name favourites! Texas Chainsaw Massacre is a huge one. You sneak around the house, avoid the killer and solve puzzles to escape.Īs it’s October, what are some of your favourite horror films and games? Gameplay wise, they’re basically stealth, puzzle games.

PUPPET COMBO GAMES TO PLAY SERIAL

One is about being kidnapped by a cannibal serial killer and the other is about a nun massacre. My two main October projects are Stay out of the House and Nun Massacre (which just came out on itch). I’ve never actually had a programming job or anything. How did you get into making games? Are you self taught or did you study at college/university? I didn’t really keep up with gaming after the 5th gen so I think I just naturally looked at the games from my childhood as a source of inspiration. Game design was on my list so I picked up the decade old engine I had used and started making new stuff, which had to stay low res due to the tech limitations. I made a few games and demos here and there but never stuck with it as a serious thing.įast forward to 2011, I was at a job I hated and started thinking about what I was going to do with my life. I started dabbling in game design when I was in middle school (early 2000s) so I learned on a variant of the Quake engine. It was kind of a happy accident actually. Luckily a lot of people feel that way! 5th gen graphics and horror seem to go hand in hand at creating an unsettling atmosphere. Was it a conscious decision to imitate PSX graphics, or did that come about naturally? I personally love them as nothing has scared me more than early polygonal games glitching out in weird ways. Or sometimes just random ideas that pop into my head Thanks! My main inspirations are horror movies, true crime and urban legends as far as aesthetics and story lines go. What inspires you outside of gaming to create what you do? I really love the entire feel of your work, it’s grim and dirty but in a really fun sort of B-movie way. I guess the goal is to be the video game version of Troma.Īs far as the projects that I pick, I usually attempt to try concepts that haven’t been done often, or ones I think I can improve upon or bring new ideas to. It’s mostly just me at the moment but I’m hoping to expand into a real studio soon. I guess the best way to describe most of them is 5th gen style with an 80’s horror spin. Puppet Combo: Sure, I’m Ben and I make horror games. We also got to play Night Shift, one half of their new release, currently in Alpha.Ĭliqist: Hey, lets start things off by getting to know you and the studio? Can you tell us a little bit about yourself, your studios goals etc? We spoke with the studio about what inspires them, how they started and what’s next. With that in mind it’s the perfect time to delve into solo developer Puppet Combo’s back catalogue of PSX inspired survival horrors. October is a month for all things spooky.









Puppet combo games to play